Tag Archive for college

Update, and New Sites Coming Soon

Book and Pen

Hi readers. I know I’m bad at keeping this blog updated, but I just wanted to check in in case anyone is wondering what happened to me. I feel like I have out grown this type of blog, I am in the process of creating a new personal website that will serve as a professional portfolio for my writing.

In the meantime, I have recently started writing on HubPages. Check out my articles! My favorite ones I’ve posted so far are Naughty Children Watch Out, Krampus is Coming to Town, Shield-Maidens or Housewives? The Real Role of Viking Women, and Introducing A New Kitten to Your Resident Cats. The rest of my HubPages “Hubs” can be read from my profile. For writers who want to write about many different topics, I think it makes more sense to publish them on sites like HubPages than in a blog (unless you want to have a bunch of separate blogs for different topics, and are willing to actually keep them all updated). While I do get search traffic on this blog for my video game posts, I think I will have more success with most topics on HubPages. It also gives me a place to publish some of my writing to link back to when my portfolio website goes live.



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SNHU

Power of Words

I’ve been pretty busy with schoolwork and finishing up editing a new book that I hope to self-publish before Halloween. I haven’t told many people yet, but I am going back to school via online classes at SNHU now.

I was originally going to get my bachelor’s degree in video game development, which is what my associate degree is in, but I changed my mind and have switched to creative writing. I have a number of reasons for making this switch. I believe that I could combine these two skill sets and become a writer for video games someday, or simply be a freelance writer or independent author while also working on the occasional indie game. I think this is just a better career path for me (not that many people even end up working in the field they majored in anyway!).



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Busy Bee

Combee - Pokemon

This semester has been super busy so far. Between my four classes, planning my wedding, and keeping Dinosauring.com updated, I haven’t had time to blog here.

For Advanced Game Programming, I have to make a game and sell at least five copies by the end of the semester. I chose to make a 2D side-scrolling beat ’em up game. I haven’t thought of a name for the game yet, but you play as a flower who has to save a garden from evil weeds (like dandelions!) who are trying to take over. It will be for PC, and I’m using XNA. I’ll post more details about it here later with a link to purchase. It will likely be between $0.99-$1.99.



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Dinosauring: My New Web Comic

Sir Stegingtonworth from Dinosauring

I’ve been wanting to start a web comic for several years now, and finally did it! It’s called Dinosauring. The site and my first comic went live last week, and I will post a new  one every Wednesday. Check it out at Dinosauring.com.

Dinosauring is a web comic about a herd of stegosauruses and their dinosaur friends. It will be filled with pop culture references, dinosaur humor, and fun for all ages!



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Just another Update

Sonic on a Segway

I didn’t realize it’s been so long since I posted an update. Anyway, spring semester started in January. I was originally supposed to take three classes this semester, but two of them were cancelled at the last minute due to low enrollment. The 2D programming class is being offered as a 10-week online class instead, which I guess is better than nothing since I need to take that class this semester to graduate in time. I’ll have to take the mobile apps class whenever they decide to offer it again. The only class I’m taking in person this semester is digital illustration, which is on Friday and Saturday. On the plus side, this schedule allows me to work more hours than I had originally planned, so I can save up a little bit more money for school.



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One Semester Down

JenniferAwesome.com

I just finished my first semester of the Computer Games and Simulation Design degree. I got A’s in all of my classes, including over 100% in both Intro to Game Design and Programming in C# (due to extra credit that I probably didn’t really need to do).

Next semester I will be taking 2D Game Programming, Game Applications for Emergent Platforms, and Digital Illustration. According to the course description, we will be using the Torque game engine in the the 2D programming course. I’m hoping the Digital Illustration class uses Adobe Illustrator, rather than some other lesser known vector graphics alternative, since I already have and use Illustrator.



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Santa’s Arctic Escape!

Santa's Arctic Escape

Santa’s sleigh crashed in Antarctica (darn Apple maps!). He must find his sleigh so he can deliver his gifts to all the good girls and boys on Christmas Eve. Help Santa find his sleigh and escape from the frozen tundra!

There are many arctic creatures who don’t possess the spirit of Christmas and want to harm Santa. Be careful not to be attacked.



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Beach Tic-Tac-Toe

Beach Tic-Tac-Toe

The 8th game I made in Intro to Game Design was this simple tic-tac-toe game. It was just to learn the basics of scripting. I used summery beach-themed graphics because I’m already tired of this cold weather. I’m sure most other people living in Ohio agree with that sentiment.

There isn’t really much else to say; it’s tic-tac-toe. Get three pairs of your sandals in a row before the computer.



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Garden Wars

Garden Wars

Garden Wars was the 7th game I made in Intro to Game Design. It is about two flowers who are warring over control of a garden. Ridiculous concept, I know. I got the idea while playing the 3DS StreetPass game, Flower Town (I bought the bundle with all four StreetPass games). Anyway, Garden Wars is nothing like that. It’s more like a simplistic BattleTanx, but with flowers instead of bad-ass tanks.



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Poorly Drawn Pterodactyls

Poorly Drawn Pterodactyls

Poorly Drawn Pterodactyls is a shooter in which one or two (poorly drawn) pterodactyls must take down enemy aliens to save the world from total annihilation. It can be played individually or co-op.

I created all of the images (except the background) with Adobe Illustrator. The background is from BackgroundLabs.com and the music is from Jewelbeat.com. Poorly Drawn Pterodactyls is based on the Wingman Sam tutorial from The Game Maker’s Apprentice.



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