I just finished my first semester of the Computer Games and Simulation Design degree. I got A’s in all of my classes, including over 100% in both Intro to Game Design and Programming in C# (due to extra credit that I probably didn’t really need to do).
Next semester I will be taking 2D Game Programming, Game Applications for Emergent Platforms, and Digital Illustration. According to the course description, we will be using the Torque game engine in the the 2D programming course. I’m hoping the Digital Illustration class uses Adobe Illustrator, rather than some other lesser known vector graphics alternative, since I already have and use Illustrator.
Right now, I’m learning how to make games in Flash on my own. I was originally going to take a Flash games class, but they are phasing it out in favor of the Apps class instead, which will be a much more useful skill-set to have now that mobile platforms are so popular. Since I already completed another degree and am on financial aid, they wouldn’t let me take extra classes that I don’t actually need to complete my degree.
I’m hoping to get my game studio’s website launched early next year. I’ll be starting out small with a few free-to-play browser-based games. Eventually I’d like to expand to mobile apps and console games (depending on how Microsoft and Sony handle indie developers in the future). Everything will be ad-supported to start out with (no evil micro-transactions! Though I won’t rule that out as a possibility for my games way into the future).
In the meantime, you can play the games I made for school. Just click on the “games” tab at the top of this page!