I just finished finals for this semester, and now I finally have time to upload the rest of the games I made this semester. Ningyo hime: Mermaid Princess is the fourth game I made for Intro to Game Design this past semester using GameMaker 8.1. It is a breakout clone based on the classic fairy tale, The Little Mermaid. I made this game back in October.
Archive for Games
I just uploaded my third game, Crushing Candies (no relation at all to Candy Crush. I swear. My game has cute graphics, a plot [kind of], and actual gameplay! The name comes from the fact that you are in danger of being crushed by candies.)
Crushing Candies is about a candy named Mr. Gumball who was imprisoned in a candy dungeon by the evil Fruit Dragon. Mr. Gumball must find a way to escape from the dungeon while avoiding the evil Fruit Dragon’s evil apple minions and avoid being crushed by falling candies that the Fruit Dragon is attempting to drop on him. Will Mr. Gumball escape? Or will he meet his delicious doom?
I just published my second game design project to YoYo Games. It’s called Cheese Catastrophe. Here’s the description I wrote for this game:
You are a mouse alien from the Mouse Galaxy, and you must use your mouse starship to mine the cheese moons for fresh cheese to sustain your dying civilization.
You see, the inhabitants of the Mouse Galaxy have long ago mined all of the cheese from their own cheese moons, and must now venture to the far reaches of the universe to mine for cheese on far away moons to sustain their civilization. Your people are currently mining cheese moons in the cat galaxy. The cat aliens don’t like what you are doing, as destroying their moons will disrupt the tidal forces on their planets, flooding their cities. The cat aliens hate getting wet, and have sent evil catsteroids to destroy your mouse starship, before you can destroy all of their cheese moons.
I have just uploaded the first game I made in Game Maker Studio 8 for my game design class. It’s called Evil Ottilia Goes Berserk. In the game, you play as a mother dragon who must rescue her babies from Evil Ottilia.
It is a very simple game. There is only one room, where you shoot demons and save baby dragons to accumulate points. When you get hit by a demon or evil baby dragon, the game ends and your high score is recorded. I was trying to go for an old-school Atari-ish feel with the graphics (if you couldn’t already tell by the reference to Evil Otto from Berzerk.) Evil Otto was the most evil thing I could think of, and Evil Ottilia is a reference to him.