Tag Archive for reviews

Night Driver: An Atari 2600 Classic

Night Driver for Atari 2600

Night Driver has always been one of my favorite games on the Atari 2600. I even use NightDriver2600 as my gamer tag. Here is an article I wrote about the classic game. I even discovered that there is a mobile remake of Night Driver in the works while researching for this article.

Night Driver is a classic game for the Atari 2600. It was ported from an earlier arcade game and still has fans around the world. It is a classic game with a cult following that will remain well-loved for years to come. Night Driver was the first “first person” racing video game.

Night Driver: An Atari 2600 Classic

Night Driver was an arcade game made in 1976 that was later ported to Atari 2600 two years later. Versions of Night Driver for Commodore 64 and the Apple II also exist. The Atari 2600 version is the most well-known today. The gameplay of Night Driver is exactly what the name implies: driving a car at night. In the Atari 2600 version, you must dodge cars and avoid hitting the edges of the road, least you be assaulted with bright flashing colors on the screen and explosion noises to simulate a crash. The original arcade version does not feature other cars to avoid, but you still must be careful not to collide with the edge of the road, or you will see a crash simulated by flashing white light on the screen.

Night Driver is notable for being the first “first person” racing game. It is also commonly believed to be one of the first ever published video games to display real-time first-person graphics.

To describe Night Driver as a racing game may be a misnomer, however. You are not actually racing anyone in this game. You are simply driving… at night. Hence the name Night Driver.

Read the rest on LevelSkip.com

Lillie and Nebby Nendoroid Review

While I usually post collectible and toy reviews on this blog, I decided to publish my most recent Nendoroid review on HobbyLark.com to reach a wider audience. Check out the full review over there!

Pokémon Center Lillie Nendoroid Review

My most recent Nendoroid purchase is Lillie from Pokémon Sun and Moon. I preordered her from the Pokémon Center website back in July, and she finally arrived on New Years Eve (thanks USPS for Sunday delivery!). She came with her Cosmog companion, Nebby, who still refuses to get in the bag.

In addition to Nebby, Lillie came with several accessories. She has the duffle bag that she carries in the games, in which she unsuccessfully attempts to get Nebby to stay. She also has her hat, which is removeable. I also got a Pokédoll accessory with my Lillie Nendoroid because I preordered her from the Pokémon Center website. Collectors who preordered her from Good Smile got a potion bottle accessory instead.

Read the Rest on HobbyLark.com

How Mario Kart 8 Could Be Even Better

Mario Kart 8 is easily my favorite game on the Wii U so far (it’s still to soon to say how it stacks up against the rest of the Mario Kart series. I’m still in love with Mario Kart 64 and Mario Kart 7). The graphics are amazing and the new anti-gravity features are pretty awesome. That being said, the game does seem to have some disappointing missed potential. In this modern age of gaming, the few issues players may have with Mario Kart 8 could easily be fixed if Nintendo decides to add new content via DLC.

Characters

Pink Gold Princess Peach with Baby RosalinaThe 30 character roster sounds impressive. However, the fact that a huge percentage of it is devoted to baby versions of existing characters and Koopalings leaves a bit to be desired. While the Koopalings do have their own charm, they can never take the place of characters like Queen Bee or Wiggler. The babies are fun to play as sometimes, but there are other characters I’d much rather have. With so many Koopalings and baby characters, it doesn’t feel like there is much variety to choose from, even if the roster does technically contain 30 characters. But there is still hope for Nintendo to release extra characters via DLC. *fingers crossed*

Karts

Mario Kart 8 Mercedes-Benz GLAI don’t really have any complaints about the karts, but I’d definitely be happy if Nintendo decided to release some DLC kart parts. (Since Nintendo is already partnering with Mercedes-Benz to release a Mercedes-Benz GLA for Mario Kart 8 in Japan, how about also including a Smart car, perhaps with different colors depending on the character selected? The idea of real-world cars in Mario Kart is so absurd, it’s actually kind of cool!)

Tracks

Rosalina on Rainbow Road (N64) in Mario Kart 8The tracks are pretty fun and interesting. The anti-gravity adds a whole extra layer to the tracks, both new and old. I’m just not a fan of how they updated Toad’s Turnpike and the N64 version of Rainbow Road. On Toad’s Turnpike, it’s too easy to avoid traffic by simply driving on the sides of the road via anti-gravity (though the added ability to drive up ramps on certain cars is nifty). I didn’t like the checkerboard mosaic pattern they used on the N64 Rainbow Road. I much prefer the striped pattern of the original version (I know I’m just being nitpicky!). It also bothered me that it’s now one lap with checkpoints, rather than three long laps.The length of Rainbow Road on Mario Kart 64 was part of what made that track so awesome!

Items

Crazy 8 Mario Kart 8 Wii UThe new items are pretty fun. It does take some practice to get the hang of the boomerang, however. The coin item is pretty useless, since the tracks already give coins out like candy. The only real item-related complaint I have is that you can’t “stockpile” items in this latest iteration of the series. Now I’m forced to either use up all of my previous item pickup as I approach the next batch of item boxes, or forgo picking up something new. Gone are the days of hiding behind three red or green shells while still having another item in reserve.

Battle Mode

Mario Kart Battle Mode - Mario and ToadMario Kart 8’s battle mode is extremely disappointing. It’s difficult to find other racers on the slightly modified race tracks and it feels like a tacked-on after-thought. This problem could be easily remedied with DLC arenas (hopefully free, since they really should have been included in the game in the first place). I’m hoping for both brand new battle arenas for Mario Kart 8, as well as classic tracks (Block Fort, perhaps? Pretty please?!).

Conclusion

Overall, Mario Kart 8 is THE must have game for Wii U. Most of the issues could be easily remedied through future DLC releases. Maybe Nintendo will hear our voices and make this already amazing game even better through DLC!

Have you tried Mario Kart 8 yet? What do you think so far? Are you hoping for any DLC? Let me know in the comments!