Archive for Freebies

Tomodachi Life: Sailor Venus QR Code

Minako Sailor Venus

Get hyped for Sailor Moon Crystal with my Sailor Venus mii for Tomodachi Life!

Judging by the fact that I only got 5 Tomodachi Life StreetPasses at Colossalcon this past Saturday, I don’t think this game is going to be as popular as Animal Crossing, but I’m enjoying it nonetheless.

So far my island, Adventure Island, is home to myself, my boyfriend, one of my friends, Reggie Fils-Aime (FILSAMECH), Princess Zelda, the Pringles guy, Sailor Venus, a T-Rex, Dr. Sheldon Cooper, Shaquille O’Neal, and Samus.

I got most of my characters from either Streetpass Plaza or QR codes I scanned in. I would like to share the characters I made myself, however. First up is Sailar Venus from Sailor Moon!

Sailor Venus Tomodachi Life QR Code

I wanted to include my favorite Sailor Scout as a resident of my island. I couldn’t find a Sailor Venus mii I liked online, so I made her myself. I even found the perfect hair bow for her to wear! She’s dressed in a cute orange romper until I find a more appropriate outfit for a Sailor Scout! (She’s a kid, so don’t get any ideas about asking her out!)

Check back later for Samus Aran!

How to Make Pong in Flash with ActionScript 3.0

Pong by Jen Ný

Being completely new to Flash and ActionScript 3.0, I turned to online tutorials to learn some of the basics to make my own Pong game. I’ve never made an online tutorial before, but I wanted to help other people who are new to Flash learn how to expand on the tutorials I used to make a better Pong game (and learn more about ActionScript 3.0 and Flash in the process).

I started with a the Pong tutorial from AS3 Game Tutorials. That tutorial is a good start, but will only give you the basic functions of the game. You’ll need to do some more work to get something with all of the bells and whistles of a completed game (start button, ending screen, sound effects, etc.).

In addition to what was covered in the above tutorial, I wanted to give the player a way to win or lose, and have separate ending screens for winning and losing, a way to restart the game at the end, and, of course, sound effects. The following is assuming you have already followed all of the Pong tutorials from AS3 Game Tutorials and have a working Pong game.

Sound Effects

For the sound effects, you will need to import your sound file into Flash. To start, after you have the sounds you want to use, go to file -> import to library and select the sound file you want to use. Navigate to your library panel, right click on the sound file you just imported, and click properties. Make sure Export for ActionScript and Export in frame 1 are checked. Rename the class to something like sndBeep or whatever you want to call it.

Go back to the Actions window. Declare the variable for your sound at the top of your code with the rest of your variables using something like this:

var sndCollision:Sound = new sndBeep();

Where “sndCollision” is the variable name and “sndBeep” what you called your sound previously.

Now simply use code like:

sndCollision.play();

Wherever you want that particular sound to play (for example, every time the ball hits the paddles). Repeat these steps for each sound effect you’d like to include in your game.

I got my sound effects from SoundJay.com.

Start Button

I figured this one out from a forum post on AS2 Game Tutorials. First, simply create your start button (I used Photoshop, but you could just make one right in Flash), giving it an instance name such as btnStart, and place it in your game (it doesn’t matter if it is covering your game. We will hide it upon button click). Now go to the actions window and replace:

init();

with something like this:

btnStart.addEventListener(MouseEvent.CLICK, onClick);
function onClick(e:MouseEvent):void
{
btnStart.visible = false;
init();
}

Once the button is clicked, it will be hidden from the screen and the game will start.

End Screen

I also figured this one out from the same forum post as the start button, but I changed it up a bit. The instructions posted there have you simply making a score board to display when either the player or the computer gets to 5 points. I wanted separate screens to show whether the player won or lost, so I modified it a little bit (if you just want a scoreboard or one ending screen, follow the instructions in that forum post. The biggest difference is that I used two if statements, whereas the original poster used one).

First create two movieclip objects, one for winning (instance name winText) and one for losing (instance name loseText). I just used the words “You Win!” and “You Lose!” in the same font that I used for the scores. Place them so that they are overlapping each other, but not overlapping the start button (we will be reusing the start button to restart the game in the next section).

Reopen the actions window and add two if statements like these (one to check if the player won, and another to check if the computer won):

if(playerScore >= 5)
{
stage.removeEventListener(Event.ENTER_FRAME, loop);
winText.visible = true;
}

if(cpuScore >= 5)
{
stage.removeEventListener(Event.ENTER_FRAME, loop);
loseText.visible = true;
}

This stops the game and displays the win or lose text. But we’re not done yet! There’s no easy way for the player to restart the game and continue playing for hours and hours on end!

Restart Button
There might be better ways to include restart functionality to this game, but I couldn’t find any tutorials, and this was the best I could come up with after looking over the code with my limited experience in Flash and ActionScript 3.0. I basically just made the start button visible again, and reset the scores to 0 when the game ends.

To start with, add the following code inside both of the if statements we added in the last section, under where we made the win or lose text visible.
btnStart.visible = true;
cpuScore = 0;
playerScore = 0;

This makes the start button visible again and resets the scores. Now, go to the onClick function that we added when we made the start button. Add the following code:

winText.visible = false;
loseText.visible = false;
updateTextFields();

This will hide the win or lose text, and reset the score text fields to display zero again once the game is restarted.

I think that’s about it. I also added credit text with my name and website address to both ending screens the same way I added the winning text and losing text. You can play my finished Pong game here.

I hope someone found this helpful! As I said at the beginning of this post, I am a beginner at this myself. I’m also new to making tutorials, so if I accidentally left something out or wrote something wrong, let me know!

Animal Crossing: New Leaf Mrs. Claus Outfit

Animal Crossing: New Leaf Mrs. Claus

I made this festive Mrs. Claus costume for Animal Crossing: New Leaf especially for the holidays. This outfit is similar to my Santa Claus outfit, except in dress form. If you’re a guy, you might be more interested in my Santa Claus outfit: Animal Crossing: New Leaf Santa Claus Outfit. (The Santa Claus outfit was made by simply changing my Mrs. Claus pro-design into a shirt design and making a few minor alterations).

Here’s my character dressed as Mrs. Claus.

Animal Crossing: New Leaf Mrs. Claus

If you would like to use this design, here are the QR codes:

Animal Crossing: New Leaf Mrs. Claus QR code Animal Crossing: New Leaf Mrs. Claus QR code Animal Crossing: New Leaf Mrs. Claus QR code ACNLMrsClausQR4

And here’s the design for the hat. It’s a very simple non-pro design that could be replicated in about half a minute, but here’s the QR code if you would like to use it:

Animal Crossing: New Leaf Santa Claus Hat QR Design

Merry Christmas and Happy Holidays!

Animal Crossing: New Leaf Santa Claus Outfit

Santa Claus Costume for Animal Crossing: New Leaf

I haven’t been playing Animal Crossing much lately. Too many other games have been released recently, plus the whole college thing getting in the way. Anyway, I visited my village, Dinotown, long enough to spread holiday cheer and make a couple festive outfits. This post contains the QR codes for a Santa Claus outfit. (Check my next post for Mrs. Claus.)

Here is my character cross dressing as Santa Claus:

Santa Claus Costume for Animal Crossing: New Leaf

And here are the QR codes if you’d like to dress your character as Santa Claus.

Santa Claus Costume QR Code Santa Claus Costume QR Code Santa Claus Costume QR Code Santa Claus Costume QR Code

I also made a design for a matching hat. It’s a very simple non-pro design that could be replicated in about half a minute, but here’s the QR code if you would like to use it:

Animal Crossing: New Leaf Santa Claus Hat QR Design

Merry Christmas!

I also have a Mrs. Claus QR design! Animal Crossing: New Leaf Mrs. Claus Outfit

Free Content for Indie Developers

If you’re just starting out as an indie developer, you probably don’t have a lot of money to spend on your projects. It can be time consuming to create images and music for your games, so you may want to use artwork or music that is already made (either in the final product or as a place holder until you can create your own). Maybe you simply need some inspiration before you dive in to creating your own artwork. Whatever the case, here are a few websites offering free content that you can use in your indie games:

Free Background Images:
BackgroundLabs.com – I have used backgrounds from BackgroundLabs in a couple of my games so far (I will be uploading Crushing Candies, which uses an ice cream background from this site soon).

Free Vector Images:
VectorJungle.com – This site offers a variety of cute vector images that you can use in your own projects for free.
Vector4Free.com – There are a lot of popup ads, and “sponsored ads,” but there is some good artwork available if you are willing to dig for it. Make sure to check the license for each individual file, however, if you plan on releasing your game commercially. Some are for personal use only.

Free Background Music:
JewelBeat.com – You may have to sift through a lot of files before you find music that is suitable for your project, but I have used music from this site for a few of my game projects already.

As always, make sure your read the licensing agreements on any website from which you intend to use content. Every site has their own rules about use and attribution, and they may change their terms of use at any time.

Animal Crossing: New Leaf – Jigglypuff Pokémon Design

I just made a new custom design for Animal Crossing: New Leaf exclusively for readers of my blog and visitors to my AC:NL town, Dinotown. In honor of Pokemon X and Y, which will be release for 3DS next month, I would like to share this adorable Jigglypuff design.
Feel free to use this QR code in the Able Sisters’ shop to get my Jigglypuff sprite design.
Jigglypuff Animal Crossing New Leaf Pokemon QR design

What kinds of designs would you like to see in the future? More sprites? Fun pro design cosplay costumes? Also, what is your favorite Pokemon? Let me know in the comments!

Evil Ottilia Goes Berserk

Evil Ottilia Goes Berserk by Jen Ný

I have just uploaded the first game I made in Game Maker Studio 8 for my game design class. It’s called Evil Ottilia Goes Berserk. In the game, you play as a mother dragon who must rescue her babies from Evil Ottilia.

It is a very simple game. There is only one room, where you shoot demons and save baby dragons to accumulate points. When you get hit by a demon or evil baby dragon, the game ends and your high score is recorded. I was trying to go for an old-school Atari-ish feel with the graphics (if you couldn’t already tell by the reference to Evil Otto from Berzerk.) Evil Otto was the most evil thing I could think of, and Evil Ottilia is a reference to him.

I created all of the sprites and the background image with PyxelEdit. For the sound effects, I used audacity (my own voice with the pitch changed). The background music is from StageLight.

YoYoGames

Evilottilia

Evil Ottilia Goes Berserk
Added: 19 September 2013
By: Nybiru

Evil Ottilia was created in less than one week during my first week of class, based on the Evil Clutches tutorial from The Game Maker’s Apprentice. I may eventually go back and add more levels and features to this game to make it more exciting.

I do have another game ready that I will share in my next post. I am also currently working on my third game project, as well as in the planning stages of another game that I hope to have ready to show off during Family Fest at Lorain County Community College in October.

I will be posting all of the games I create with Game Maker Studio for school to YoYo Games for free download.

Animal Crossing New Leaf QR Code Design: Pink Bubble Bobble Sprite

Since my Animal Crossing: New Leaf QR design posts are the most popular posts on my blog, today I would like to share with you a pink Bubble Bobble design I created for Animal Crossing: New Leaf for the Nintendo 3DS.
Animal Crossing: New Leaf Bubble Bobble QR Design

I use a modified version of this design for by town flag. I think it makes a fitting flag for Dinotown.

If you like this design, I also have a regular green Bubble Bobble and a Baby Yoshi design that I have posted over at 8BitBites.com.

Check back for more Animal Crossing: New Leaf content.

Animal Crossing: New Leaf Hula Girl Outfit

Animal Crossing New Leaf Hula Girl costume

In the spirit of summer, I’ve dressed my Animal Crossing: New Leaf character up like a hula dancer, complete with a coconut bra and grass skirt. While she doesn’t exactly fill out a coconut bra as well as you might expect from someone who’s (apparently) old enough to be mayor, this is the perfect outfit for collecting sea shells by the shore and visiting the island.

Here are the QR codes for this summery outfit:

Animal Crossing: New Leaf Hula Outfit QR 1Animal Crossing: New Leaf Hula Outfit QR 2Animal Crossing: New Leaf Hula Outfit QR 3Animal Crossing: New Leaf Hula Outfit QR 4

And even with the tiny coconuts, the gyroid on the island seems to be enjoying its view of this outfit.

Animal Crossing New Leaf Hula Girl costume

Elfen Lied in Animal Crossing: New Leaf

Animal Crossing: New Leaf Elfen Lied Lucy cosplay

With Animal Crossing: New Leaf, you can cosplay any time you want, without spending any money to make your costume. Here’s my character dressed as Lucy from Elfen Lied:

Animal Crossing: New Leaf Elfen Lied Lucy cosplay

I designed the dress in the Able Sisters’ shop and paired it with appropriate shoes and leggings from Kicks. I’m still waiting to see if there is a purple hair bow or a white cat ear headband to finish the cosplay outfit.

If you would like to cosplay as Lucy in Animal Crossing: New Leaf, feel free to use the QR codes for my outfit:

ACNL Elfen Lied QR 1ACNL Elfen Lied QR 2ACNL Elfen Lied QR 3ACNL Elfen Lied QR 4

(Click on the images to enlarge, or they may not scan.)

I’ve also made my town tune Lilium (or at least as close to the song as I could within the limitations of the game).

Lilium-New-Leaf-town-tune

Feel free to use this tune for your town if you’d like.

If you have the Dream Suite, you can also check out a dream version of Dinotown to get my other designs (or to trample my flowers and hit my animal villagers with a net).

ACNL-Dream-Address

I will also be posting other fun designs here and on the facebook page for my gaming blog, 8BitBites.com. We will also be starting an Animal Crossing: New Leaf cosplay contest on 8BitBites soon. Check the site and FaceBook page for details later this week. You could have your original costumes displayed on the site!